Description
# RW_SafeMode
We all know how clunky Arma 3 can be, and this is a safeguard for the tricky interactions via the mouse-wheel action menu.
Like accidentally placing mines, touching off mines, ejecting from a vehicle, disassembling a static guns or using a thermal scanner.
SafeMode contains 3 Modes: SafeMode, Seatbelt and Weapon Safety to help with such issues (3 Custom User Actions for the player to bind).
– When SafeMode is active, placing/detonating/starting timer of explosives or using the thermal scanner are blocked to avoid accidental usage.
Can also be easily added to other scripts if wanted (Code example included (SafeMode for thermal scanner)).
– Seatbelt: Inside a vehicle, you can toggle the “Seatbelt” which blocks the “Eject” action via the mouse-wheel menu and pressing V (Or double V).
– Weapon Safety: When enabled, the player can’t shoot any weapon or use throw ables of any type.
Can be forced on the player inside the Safezone scripts for example and also works with Vehicles (Vehicle can’t shoot any turret/gun, deploy smokes or chaffs).
– Confirmation dialog for disassembling static guns.
– UI indicator for the 3 safeties in the lower right corner (Can be disabled in the settings).
Free Assets download (Google Drive)
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