Description
# RW_MineHandler
– Mines keep their owner if you die or re-log, if someone walks into them while you are online, you still get the kill.
Normally these deaths would be due to “unknown reason/npc kill” #arma.
– Persistent Territory Mine system.
Mines placed in your own territory radius can be made persistent for a configurable cost (poptabs,respect or a item).
After server restart they will be loaded again (Also sets the owner).
– Various settings for placement cost, mine limit per player, limit per territory.
– Possibility to defuse explosives.
– Everything lightweight, performance friendly (No loops/threads/global variables).
– Easy to install and no database changes needed, only a few minor Exile client/Exile server function additions to hook into/intercept and rest is plug and play.
# Demo Video
Reviews
There are no reviews yet.