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StokesMagee's Loot & Garbage Collector (SM_LGC)

$25.00
Features:
Multi-Threaded All External Loot tables, and building positions are all cached Fully configurable Garbage collection (Replaces Exiles, and parts of Arma's) Item Validation (It scans the loot table, and checks if those items exist in arma (or mods) (Fixes empty loot holders)) Description:
Loot spawner and garbage collector written from scratch in C++ to allow the use of mutli-threading, and the speed of C++
Makes loot spawning almost instantaneous, the lag spike caused by Exiles loot spawning, is almost non-existent / hardly noticeable now.
 
Some older statistics based on randomization of choosing an item to spawn. (System has been improved and optimized much more since these statistics):
Before optimizations average:
My DLL 8 10k loops: 0.044 ms Exiles/Arma 8 10k loops: 0.0724 ms After some optimizations average:
My DLL 8 10k loops: 0.0164 ms Exile/Arma 8 10k loops: 0.0629 ms To spawn loot on the entire map (Chernarus_Isles) it takes approximately: 0.118011 seconds
 
Supports both 32bit and 64bit servers
Requires CBA (Can be loaded as -servermod only, with no key file)
(Linux not supported)
 

About StokesMagee's Loot & Garbage Collector (SM_LGC)

Features:

  • Multi-Threaded
  • All External
  • Loot tables, and building positions are all cached
  • Fully configurable
  • Garbage collection (Replaces Exiles, and parts of Arma's)
  • Item Validation (It scans the loot table, and checks if those items exist in arma (or mods) (Fixes empty loot holders))

Description:

Loot spawner and garbage collector written from scratch in C++ to allow the use of mutli-threading, and the speed of C++

Makes loot spawning almost instantaneous, the lag spike caused by Exiles loot spawning, is almost non-existent / hardly noticeable now.

 

Some older statistics based on randomization of choosing an item to spawn. (System has been improved and optimized much more since these statistics):

Before optimizations average:

My DLL 8 10k loops: 0.044 ms
Exiles/Arma 8 10k loops: 0.0724 ms

After some optimizations average:

My DLL 8 10k loops: 0.0164 ms
Exile/Arma 8 10k loops: 0.0629 ms

To spawn loot on the entire map (Chernarus_Isles) it takes approximately: 0.118011 seconds

 

Supports both 32bit and 64bit servers

Requires CBA (Can be loaded as -servermod only, with no key file)

(Linux not supported)

 

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